Orc

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Orc

Outfit 5

Orcs are the grunts of orcish society — weak alone, dangerous in the numbers they invariably travel in. They are among the first hostile creatures a new adventurer will meet, and their camps are a rite of passage for low-level hunters.

"Grak brrretz!"

Stats

Property Value
Hit points 40
Experience 25
Speed 155
Armor 6
Defense 4
Race Blood
Summonable Yes (300 mana)
Convinceable Yes (300 mana)
Illusionable Yes
Pushable Yes
Pushes objects No

Damage taken

Orcs have no elemental resistances — all damage types deal full damage.

Element Modifier
Physical 100%
Fire 100%
Energy 100%
Earth 100%
Ice 100%
Holy 100%
Death 100%

They are immune to being made drunk, but can be paralyzed and see invisible players normally... which is to say, they cannot.

Behaviour

Orcs fight with melee only and chase their target until death. They never retreat at low health and will happily walk into obvious traps, but they rarely appear alone — expect [[Orc Spearman|spearmen]] and [[Orc Warrior|warriors]] nearby, and an [[Orc Leader]] deeper in any sizable camp.

Strategy

Any vocation past the earliest levels can face orcs head-on. Newer characters should pull them one at a time and avoid getting surrounded, since their individual melee is weak but stacks quickly. Paladins and mages can kite them trivially given their low speed.

Loot

Item Name Amount Chance
wooden shield Wooden Shield 1 19%
leather helmet Leather Helmet 1 9%
hand axe Hand Axe 1 8%
doublet Doublet 1 8%
meat Meat 1 7%
combat knife Combat Knife 1 6%
gold coin Gold Coin 0–1 3%

Sounds

  • "Grak brrretz!"
  • "Grow truk grrrrr."
  • "Prek tars, dekklep zurk."

See also

Other members of the orc family, from weakest to strongest: Orc · Orc Spearman · Orc Warrior · Orc Shaman · Orc Berserker · Orc Rider · Orc Leader · Orc Warlord