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| Required Level | 20 |
| Required Equipment | 3 apples, 3 melons, 3 grapes, 3 coconuts, 3 bananas, 3 cherries, 12 skulls, machete, rope, shovel, between 8.5-17 spare cap for the reward |
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Step 1: To get to the tower, walk towards Ab’dendriel and then south. Use 4 skulls to enter. Repeat this step every time you need to enter the tower. Hint: If you are low on cap, you can push the skulls and leave them on the floor.
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Step 2: Cut the grass to navigate the room. When it starts growing, step on the south-east tile to make a staircase appear. Go upstairs.
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Step 3: Pull the fourth lever (from left to right) to make a ladder appear.
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Step 4: Click the cracked wall south-east to remove the stone blocking the path. Hint: If multiple players are doing the quest, ladders disappear and stones respawn; each person must pull the lever and click the wall.
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Step 5: Lure the ghoul so it pushes the box as shown. A ladder will appear on the white tile. Go upstairs.
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Step 6: Place the fruits as shown, walk into the room, and pull the lever. A ladder will appear. Go upstairs. Hint: In multiplayer, each person must bring fruits because the ladder disappears after someone goes upstairs.
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Step 7a: Pull the south-east lever to remove the statue blocking the path to the teleport. Enter the teleport and talk to the riddler: "hi", "test", "yes". You will be teleported to Hellgate. Find the exit and return to the tower. Hint: Yellow circle = lever removes statue north; Blue squares = safe spots; Red circle = statue reappears; coordinate with other players.
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Step 7b-c: Repeat steps 1-7. First, say "hi", "test", "yes" to reach Mintwallin. Walk back to the tower. Then, say "hi" and "test" to be teleported to the reward room.
When you will be teleported to Mintwallin, it's worth going to east hole and unlocking access to the area. After going out from hole go to nort-east and find your way to the bridge.
Reward (you can only pick one):
You see a book of the parrying knight (Arm:1, sword fighting +5, speed +3). It weighs 17.00 oz. A saga about a knight famed for his uncanny ability to parry every sword swing, a skill that becomes both a blessing and a curse as he faces an unbeatable foe.
You see a mysterious fetish (Arm:1, club fighting +5, speed +3). It weighs 14.00 oz. Not a mystery anymore.
You see a scroll of protection (Arm:1, shielding +10, speed +7). It weighs 8.50 oz. Nobody knows how it protects, only that each swing against you makes this scroll a tiny bit heavier.
You see a book of the executioner (Arm:1, axe fighting +5, speed +3). It weighs 15.00 oz. A gripping tale that follows a retired executioner, haunted by the ghosts of his past decapitations.